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Create High-Fidelity Designs and Prototypes in Figma Week 6 Ans

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Create High-Fidelity Designs and Prototypes in Figma Week 6 Quiz Answer


Visit this link:ย  Create High-Fidelity Designs and Prototypes in Figma Week 5 Quiz Answer


 

Test your knowledge on coming up with research insights

Question 1)
What is an insight?
  • An observation that helps a designer understand the user or their needs from a new perspective
  • A step-by-step examination of a group of users and their needs
  • An assessment of how easy it is for participants to complete core tasks in a product
  • An assessment that allows participants to complete core tasks in a product without direct supervision
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Question 2)
What are the four steps in turning observations into actionable insights? Select all that apply.
  • Find themes in the data
  • Organize the data
  • Gather data in one place
  • Find peculiarities in data
  • Come up with insights
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Question 3)
Consider the following scenario:ย 
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During a usability study for a fast-food app, many participants had trouble completing their order. Multiple participants noted that the color contrast of the interface made it difficult to find the โ€œComplete Orderโ€ button. Some participants with visual impairments could not differentiate between the different lines, buttons, and negative space in the app. The designers grouped these types of observations under the theme โ€œColor.โ€
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What kind of insight can the designers draw from these โ€œColorโ€ observations, and how can they improve their app?
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  • The pictures on the fast-food ordering app were not clear enough for participants, so the designers need to replace the images.
  • The participants had difficulty navigating the app because of the color palette. The designers need to make the app more accessible by updating the colors to have higher contrast.
  • The participants had trouble completing their order because the buttons werenโ€™t responsive
Question 4)
Consider the following scenario:ย 
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Designers conducted a usability study for an app theyโ€™re developing for a hospital. The app is meant to help patients fill out their paperwork on a computer or from their phone. The designers collected multiple helpful insights to improve their design. One particular insight stood out: The available selection for illnesses and symptoms wasnโ€™t expansive enough.
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Based on this feedback, what can the team do to improve their design?
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  • Include expansive selections and an โ€œOtherโ€ section, so patients can accurately describe the reason for their visit to the hospital.
  • Keep the selections as they are, but include an open text box for detailed descriptions of their visit.
  • Add selections and symptoms that are common to the region that the hospital operates in.

 


 

Test your knowledge on handing off designs

Question 1)
Jean-Marie is a UX designer at a design agency. They have just finished their designs. The agencyโ€™s lead engineer has requested the design specifications. What can Jean-Marie do to successfully prepare the design for the engineering team?
  • Email an engineer and begin working on the next project
  • Provide the design system, mockups, prototypes, and specifications
  • Send the engineering team a list of problem areas that are not yet addressed in the design
  • Finalize every aspect of the designs before sharing it with the team
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Question 2)
Mona just finished their designs in Figma and is preparing to send them off to production. What can she do to successfully deliver them to the engineering team? Select all that apply.
  • Set the file permissions to view only
  • Create thumbnails that include hyperlinks, specifications, and requirements for the design
  • Test and share the prototypesย 
  • Exclude color schemes
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Question 3)
Thereโ€™s no singular โ€œrightโ€ way to send designs off to production. Procedures can vary by company and depend on how teams prefer to conduct the development process. Which of the following is true when youโ€™re ready to deliver your design to the engineering team?
  • Send the engineering team a detailed list of problem areas that are not yet addressed in the design
  • Leave the designs incomplete when you send them to the engineering team
  • Provide the design system, mockups, prototypes, and specifications
  • Begin working on the next design project
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Question 4)
An entry-level designer is responsible for deciding how the hand-off process flows for their organization.
  • True
  • False
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Question 5)
When design and engineering teams work together simultaneously to complete a product, what is one challenge they might face?
  • Coordinating a project hand-off
  • Slowing down project timelines
  • Identifying areas that have to be redone as they design and engineer
  • Establishing a project deadline
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Test your knowledge on case studies in UX portfolios

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Question 1)
Fill in the blank: A case study is a(n) ____ of a design project that typically includes the project goals and objectives, your role in the project, the process your team followed, and the outcome of the project.
  • data-driven report
  • summarized presentation
  • rubric
  • observation
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Question 2)
Why are case studies beneficial to have in a portfolio? Select all that apply.
  • Allows UX designers to understand users and their needs from a new perspective
  • Helps designers turn observations into actionable insights
  • Serves as a visible demonstration of design knowledge
  • Demonstrates a designerโ€™s willingness to collaborate with a team
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Question 3)
Harjot is organizing a case study of the website they designed for a local architect. The architect specializes in designing futuristic, eco-conscious homes for clients looking to build from the ground up. What type of information should Harjot include in the case study for their portfolio? Select all that apply.
  • The client’s phone number and email
  • Highlight challenges
  • A hero image
  • Goals and objectives
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Question 4)
How should case studies be presented in a portfolio? Select all that apply.
  • Case studies should be presented in a way thatโ€™s concise and engaging.
  • Case studies should be visually appealing.
  • Case studies should be presented as straightforward as possible.
  • Case studies should include every aspect of the design and the design process.
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