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Weekly challenge 3 Design sprints Quiz Answer

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Weekly challenge 3 Design sprints Quiz Answer

Question 1) Identify questions you should ask during a design sprint retrospective. Select all that apply.

  • What’s in the next sprint?
  • What went well?
  • What are my duties?
  • What can be improved?

Question 2) How do design sprint retrospectives help a team address areas for improvement?

  • Retrospectives ensure the team has sufficient resources and tools to do better next time.
  • Retrospectives pinpoint the team members who did not sufficiently complete their tasks.
  • Retrospectives provide the opportunity to retry a design sprint and start tasks from scratch.
  • Retrospectives identify the most efficient team members and assign them management roles.

Question 3) Fill in the blank: When a design team reaches the final phase of a design sprint, they can _____.

  • test their prototype
  • implement design feedback
  • identify design challenges
  • code their designs

Question 4) What’s the best way to plan a design sprint?

  • Review or engage in user research, talk with experts, find a common space, create the necessary pace in order to meet our goals in the most efficient way possible.
  • Set who will work on what and when are the key goals of sprint planning. Only by knowing what we are doing and when it is due, can we be successful.
  • Listen to stakeholders and look at competitors, to avoid mistakes and build a better product.

Question 5) In the fourth phase of a design sprint, what task would an entry-level UX designer typically perform? 

  • Create a prototype
  • Confirm the design challenge
  • Develop design ideas
  • Test the prototype

Question 6) What is a retrospective?

  • An early model of a product that demonstrates functionality.
  • A team of creatives hired to build a marketing campaign.
  • A collaborative critique of the team’s design sprint.
  • A time-bound process, with five phases typically spread over five full 8-hour days.

Question 7) A design sprint is important because:

  • Design sprints allow you to determine what worked well and what went wrong during a sprint cycle.
  • Design sprints allow stakeholders to tell you their needs so that you can design solutions for them.
  • Design sprints are an effective, time-saving method that focuses on users to define the solution to a problem.

Question 8) What is the role of an entry level UX designer in design sprint planning?

  • An entry level UX designer leans on their own experience to develop the design’s solution. They present their solutions to the team for consideration in moving forward in the process.
  • As a new UX designer, your role is to listen, learn and provide feedback. It is a UX designer’s role to understand the problem, what the users need and how to fill those needs.  
  • An entry-level UX designer runs the show in a design sprint. They plan, present, and make decisions about the project’s course of action. 

Question 9) In this step of planning a design sprint, ground rules are established in advance to set the tone for the sprint, get everyone on the same page, and help your team stay focused.

  • Call in the experts
  • Establish sprint rules
  • Find the right space
  • Gather supplies

Question 10) Which phase is immediately before the Test phase in a design sprint? 

  • Decide
  • Prototype
  • Ideate
  • Understand

Question 11) Can design sprints help teams validate ideas and solve critical design challenges?

  • Yes. In design sprints teams can validate ideas, and solve design challenges, through prototyping and testing ideas with customers. 
  • No. In design sprints teams can either solve critical design challenges or validate ideas, but not both. 
  • Sometimes. In design sprints teams can test and iterate on existing design solutions, but may not have enough time to solve immediate design challenges.

Question 12) Which of the following should you ask in a design sprint retrospective? Select all that apply.

  • What went well?
  • What can be improved?
  • What is the next project?
  • Who will attend the next meeting?

Question 13) Fill in the blank: In a design sprint retrospective, the team works together to review and critique what happened in the sprint _____.

  • the team just finished
  • the team is about to start
  • the team is currently completing
  • the team will complete at project end

Question 14) Which of the following are important phases of the design sprint process?

  • Understanding and ideating
  • Planning and implementing
  • Development and retrospective

 Question 15) Select the statement that best describes design sprint planning.

  • By listening to stakeholders and looking at our competitors, we can prevent making the same mistakes, create or improve upon existing features, and build a better product.
  • Finding a good team and a project sponsor are the most important steps in planning a successful design sprint and creating a better-improved product for end-users.
  • By talking to the experts, looking at the feedback from customers, gathering a team, and working through a solution, we are better able to provide an enjoyable user experience that meets the business’s objectives.

Question 16) As an entry-level UX designer, my role in design sprint planning is to set goals.

  • True
  • False

Question 17) When in the design sprint does the design team create a prototype?

  • During the ideate phase 
  • During the understand phase
  • Before the test phase, and after the decide phase
  • Before the decide phase, and after the test phase

Question 18) Do design sprints help teams prioritize a profit-driven path to market for their designs?

  • Yes. Design sprints prioritize a design’s fiscal viability. They help teams identify a profit-driven path to market.
  • No. Design sprints prioritize the user. They help teams create a path to market, but they put the user before profit.
  • Sometimes. Design sprints may help teams identify a profit-driven path to market. The team needs to choose between a user-first approach and a profit-first approach.

Question 19) In this step of planning a design sprint, you create icebreakers relevant to the sprint to motivate your team, put them in the right mindset, and help them get comfortable with each other.

  • Call in the experts
  • Gather supplies
  • Plan introductions
  • Establish sprint rules

Question 20) What is a design sprint brief?

  • A collaborative critique of a team’s design sprint
  • A process to come up with ideas and build off of them to generate solutions
  • A process occurring in five phases to solve critical design challenges
  • A document that UX designers share with participants to help them prepare for the design sprint

Question 21) Which of the following is a key question that design sprint retrospectives try to answer?

  • What is our next assignment?
  • Was the sprint done perfectly?
  • What are our objectives?
  • What went well, or can be improved?

Question 22) What should be covered in the logistics section of a design sprint brief? Select all that apply.

  • Current state of the project and estimated launch plan
  • Key deliverables and objectives to meet at the end of the sprint
  • Name of sprint leader and list of attendees
  • Where and when the sprint will happen

Question 23) Which of the following are steps in a design sprint?

  • Understand and interrogate 
  • Delegate and test
  • Ideate and prototype

Question 24) What is one step in a design sprint planning process?

  • Build the final product
  • Call in the experts
  • Review new technologies
  • Review previous sprints

Question 25) As an entry level UX designer my role in design sprint planning is to set the goals.

  • True
  • False

Question 26) In this step of planning a design sprint, the user problem you’re trying to solve during the sprint is defined. 

  • Find the right space
  • Gather supplies
  • Call in the experts
  • User research

Question 27) What should be included in a design sprint brief? Select all that apply.

  • Team introductions 
  • Project overview
  • Resources
  • Design sprint challenge

Question 28) Can design sprints help teams save time?

  • Yes. Design sprints save time. With a sprint, a design team can shorten the decision-making process from several months to one week.
  • No. Design sprints help solve critical design challenges, but they are time consuming because they are detail-oriented.
  • Sometimes. Design sprints save time for solutions-oriented teams, but they may create decision-making bottlenecks for less efficient teams.

Question 29) In the Understand phase of a design sprint, designers get a clear picture of the design challenge. What phase would come next?

  • Ideate
  • Prototype
  • Test
  • Decide

Question 30) Design sprints are important because:

  • They happen over the course of a few months
  • They create a survey to identify needs of the market.
  • They launch the product when the team is ready
  • They prioritize the user.